Breathing animation
breathing animation is basicly pose to pose animation, using cycle to create a looping animation, mind the offset between different body parts, also details matter a lot.
Use animation layers to add extra movements to the character.
Results
Dialogue shot blocking
·leave the camera movement while animating
·adjust the camera angle, Frankie is blocking the camera too much
·sholder and cog are quite stiff
·facial can be more exaggerated