Character Modeling and Rigging
Modeling




Rigging
I use advanced skeleton for the rigging.



Texturing
I seperated the head, the armor and the body, and use substance painter for the texturing.



Hair- Xgen



The final outcome in Unreal Engine

Character Modeling and Rigging
Modeling




Rigging
I use advanced skeleton for the rigging.



Texturing
I seperated the head, the armor and the body, and use substance painter for the texturing.



Hair- Xgen



The final outcome in Unreal Engine
