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Week 9 Subtext/ Heavy Object

Designing Subtext in Animation

Subtext is what a character really means beneath the words they say. To design strong subtext, animators should first understand the character’s goal: what do they want in this scene, and what is stopping them? The subtext should connect clearly to this objective.

A good subtext is usually a clear feeling or opinion, not something vague. For example, “I’m fine” could really mean “I need you to notice me,” “I don’t trust you,” or “Please leave me alone.” Each choice would create a different facial expression, eye movement, pause, and body language.

Before animating, it helps to define three things: character, situation, and motivation. Once the animator knows what the character is secretly thinking, every small movement becomes more meaningful. Good subtext makes animation feel like real acting, not just lip sync.

Heavy Object(polish)

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Week 8 Project 1

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Week 7 Facial Animation/ Heavy Object

· make the movement snappier

· stay at every pose a bit longer, leave it enough time to show every pose.

Heavy Object Polish