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Advanced and Experimental 3D Computer Animation Techniques MAYA

Week 5 Heavy Object & Facial

About blocking

*spacing first to see the relationship between each two poses, then adjust the timing to clearify the weightshift and the speed in animation.

blocking plus of the heavy object shot→

Facial Poses

some exaggeration is needed while making facial poses according to real human references. Also the muscles on the cheek should also be paid attention to.

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