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MAYA

Week 16 Advanced Animation Shot

Plan: Gameplay animation

I plan to create a game action design piece. It will be a three-hit combo animation for a character using a staff/club. At the moment, I am still working on the action design.

The rig I’m using:

Munkei Maya Rig for Maya 2020+

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Reference:

Melee Weapons Animation Tutorial #animation – YouTube

【好棒的图文教学!棍棒连击逐帧拆解分析-哔哩哔哩】 https://b23.tv/2s17av4

First Attempt

I try do design my own combo, but failed, the animation doesn’t look reasonable.

Reference:

I find some reference and try to make the movements snappier and more exaggerated based on the reference.

Secont Attempt:

Now the movements looks more reasonable, but the key poses need to be more attractive.

Some more reference on the jumping:

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