Categories
Unreal Engine

Week 12 UE Project Giant’s Vally

The final result.

Categories
MAYA

Week 12 Showreel

project link: https://syncsketch.com/sketch/rdb82HDTtz2C/

Categories
Unreal Engine

Week 11 UE Project Landscape and Environment

I use Folliage to paint the plants, including trees, mushrooms and grass.

I also use fog to cover the mountains in the distance.

I creat a blend material to draw different texture on the landscape

Categories
Unreal Engine

Week 10 UE Project Rigging and Fabric

I use maya to rig and animate the character, then also ues maya to simulate the cloth, and then import the abc file into the UE project.

The animation has two part: knocking and walking

Categories
MAYA

Week 11 Body Mechanics Polish

project link: https://syncsketch.com/sketch/knWXlmMfYpVs/

I improved the turning part and the stepping part of the animation. The whole animation looks a lot more smooth now, but the COG stucks while punching, and the body curve can also be improved.

Categories
MAYA

Week 10 Body Mechanics Blocking

The blocking stage of Body Mechanics, key every two frames to adjust the timing and spacing

The first virsion of the animation. The stepping part need the most adjustments. Adjust the COG first.

Categories
MAYA

Week 9 Body Mechanics Key Poses

project link: https://syncsketch.com/sketch/OJ9y6zg9H0kH/

The reference from four sides, making it easier to observe every poses.

The sketch of all the key poses.

Categories
MAYA

Week 8 Planning the Body Mechanics

project link: https://syncsketch.com/sketch/YPAa1aAWtWZi/

Below is the reference I found.

Because the whole animation is too long, below is the shorter vision i will make.

Categories
Unreal Engine

Week 8 lighting

Light type

Modeling

Lighting and Post Prosessing

Categories
Unreal Engine

Week 7 Texture and Terrian

Texture

Terrian