Categories
Unreal Engine

Week 10 UE Project Rigging and Fabric

I use maya to rig and animate the character, then also ues maya to simulate the cloth, and then import the abc file into the UE project.

The animation has two part: knocking and walking

Categories
MAYA

Week 11 Body Mechanics Polish

project link: https://syncsketch.com/sketch/knWXlmMfYpVs/

I improved the turning part and the stepping part of the animation. The whole animation looks a lot more smooth now, but the COG stucks while punching, and the body curve can also be improved.

Categories
MAYA

Week 10 Body Mechanics Blocking

The blocking stage of Body Mechanics, key every two frames to adjust the timing and spacing

The first virsion of the animation. The stepping part need the most adjustments. Adjust the COG first.

Categories
MAYA

Week 9 Body Mechanics Key Poses

project link: https://syncsketch.com/sketch/OJ9y6zg9H0kH/

The reference from four sides, making it easier to observe every poses.

The sketch of all the key poses.